Druid Guide & Tips
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Druids are masters of support spells and healing magic. Throughout history, they have used their skills and knowledge to the benefit of all humans. Nature can heal and protect, but can also cause widespread destruction as magic vocation.
Druids are weak physically and cannot carry as much equipment as knights and paladins.
Benefits
- Druids are welcome on team hunts thanks to their ability to heal and buff others.
- Strong damage dealt with the runes.
- Can use Magic Shield to drastically increase survivability.
- Fastest advancement in magic level (same as sorcerers).
- Largest amount of mana and fastest regeneration (same as sorcerers).
- The only vocation able to create healing runes (such as UH Rune).
Drawbacks
- Weak in terms of defense, druids must maintain distance from their enemies while shooting runes. Sometimes, that is difficult and some people might not enjoy such gameplay.
- Not the best choice for hunting for profit due to the cost of runes and low carrying capacity.
- Lowest amount of hitpoints and slowest regeneration (same as sorcerers).
- Slowest advancement in shielding and melee skills (same as sorcerers).
- Lowest capacity (same as sorcerers).
Stat increase per level
- 10 oz of capacity.
- 5 hitpoints.
- 30 mana points.
Regeneration
- 1 hitpoint every 12 seconds.
- 1 mana every 3 seconds.
With Promotion
- 1 hitpoint every 6 seconds.
- 1 mana every 2 seconds.
Making Money
- Hunting with Traps.
- Sell Runes. Druids can make large amounts of money as a Provider of nearly all kinds of runes, especially UH Rune. You can make runes while standing around somewhere (manasit) but you can also use a melee weapon in a hunting ground wich you can easily slaughter and meanwhile making runes.
- Offer a healing service. Because of the low mana cost for the Healing spells (compared to Ultimate Healing Runes), you can go along with a Knight on a hunt and do nothing but heal them. You can charge a flat rate for the amount of time you spend with them, or you might even be able to get a portion of the loot from the hunt. You may also do this on a group hunt, using the Mass Healing spell to heal other players, as well as summoned creatures.
- You can offer a "Monk Service", knights and paladins may pay some money for convincing Monk to train their skills.
Gaining Experience(exp)
- Use a blocker. This way you can hunt larger creatures that you would not normally be able to take on alone.
- Hunt with Summoned Creatures. When hunting with summons, you do not need to use as many runes, and you can stay in your hunting area longer.
Advancing Your Skills
- Never have full mana. Your Magic Level is advanced by using mana. Every second that you have full mana, you are losing potential magic level advancement.
- Spend as little time as possible in Protection Zones. You cannot use mana that you do not generate, so spend as little time as possible in situations where you do not regenerate mana.
- Always eat. Make sure you have access to Food at all times. If you run out of food, then you will not be able to regenerate mana for using.
- If you saved some money, you can use Mana Fluids to create runes for hunting.
- Don't use Magic Shield if you don't need to. Any mana that you lose to your Magic Shield does not count towards your magic level.
- Sleep in a bed. If you are a Golden Account player, it's strongly recommended to put your character to sleep with a full stomach when you're not playing. This will grant you "free" mana that you otherwise wouldn't regenerate offline. It might not seem like much, but doing this constantly will be really helpful for your magic level.
Leveling Guide
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