Spells

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Spells are magical syntaxes that, once cast, will consume some mana in order to produce the desired effect.

All spells require a certain amount of mana every time they are used, and also have a minimum level requirement. In addition to these restrictions, some spells can only be used by certain vocations.

You cannot use spells too rapidly, as the client will tell you that you are exhausted if you try to cast a spell too often.

There are two types of spells: Instant Spells, which give a direct result, and Rune Spells, which turn a Blank Rune into a spell rune.

Instant Spells

Rune Spells

Name Mana Charges To Create (mlvl) To Use (mlvl)
Animate Dead Animate dead rune.png 300 2 7 4
Antidote Rune Antidote rune.png 50 1 5 0
Chameleon Chameleon rune.png 150 1 11 4
Convince Creature Convince creature rune.png 100 1 10 5
Desintegrate Desinigrate rune.png 100 3 8 4
Destroy Field Destroy field rune.png 60 3 6 3
Energy Field Energy field rune.png 80 3 5 3
Energy Wall Energy wall rune.png 250 4 18 9
Energybomb Energybomb rune.png 220 2 18 10
Envenom Envenom rune.png 100 3 7 4
Explosion Rune Explosion rune.png 180 3 12 6
Fire Field Fire field rune.png 60 3 3 1
Fire Wall Fire wall rune.png 200 4 13 6
Fireball Rune Fireball rune.png 60 3 5 2
Firebomb Firebomb rune.png 150 2 9 5
Great Fireball Rune Great fireball rune.png 120 2 9 4
Heavy Magic Missile Rune Heavy magic missile rune.png 60 5 3 1
Intense Healing Rune Intense healing rune.png 60 1 4 1
Light Magic Missile Light magic missile rune.png 40 5 1 0
Magic Wall Rune Magic wall rune.png 250 4 14 9
Paralyze Paralyze rune.png 600 1 35 18
Poison Field Poison field rune.png 50 3 2 0
Poison Wall Poison wall rune.png 160 4 11 5
Poisonbomb Poison bomb rune.png 130 2 8 4
Soulfire Soul fire rune.png 150 2 13 7
Sudden Death Rune Sudden death rune.png 220 1 25 15
Ultimate Healing Rune Ultimate healing rune.png 100 1 11 4